RPCS3: PlayStation 3 open-source emulator gets FSR support

RPCS3: PlayStation 3 open-source emulator gets FSR support

This is the first emulator to get FidelityFX Super Resolution from AMD

Emulator’s official Twitter account Play Station 3 open-source, RPCS3, announced today (Friday, 6) that Software received support for advanced technology amd FidelityFX Super Resolution. The tweet highlighted that it was The first console emulator to get the feature.

The announcement comes with a wave of news from modders and developers that have been able to use various features to implement FSR in games that don’t natively support the technology. Just yesterday, we featured here on Adrenaline that Magpie window magnification software received FSR support in its latest update.

“RPCS3 is now the first console emulator to support FidelityFX Super Resolution (FSR). Upgrade to the latest version of RPCS3 and give it a try! – You can enable it in Settings -> GPU.”
-tweet translation

“RPCS3 is now the first console emulator to support FidelityFX Super Resolution (FSR). Upgrade to the latest version of RPCS3 and give it a try! – You can enable it in Settings -> GPU.”
-tweet translation

From today, Anyone with an open-source emulator can download the latest update and give it a try. How was the FSR implementation for these PlayStation 3 games. However, it is worth noting that despite the potential visual improvements that upscaling will bring, the tool May not provide much performance gain as RPCS3 requires a lot of CPU resources, which may limit performance anyway.

Also, titles that don’t have some technology to reduce the aliasing effect Distortion may occur in the outline of objects in the scene, with the edges even more pixelated than usual.


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News released by RPCS3 account can also be declared in game form such as “PlayStation 3 games now support FidelityFX Super Resolution”. Of course not an official implementation, but according to the emulator’s website, about 62% of PS3 games are compatible with the software, another 31% run with lots of problems, and the remaining 6% simply aren’t open or have very serious bugs. This represents a considerable amount of PS3 generation titles that can be played using AMD’s newly released open-source technology.

Now we can only wait to find out how many titles, emulators or other software will receive FidelityFX Super Resolution and how the open-source tool will evolve over time.

Via: videocardz Source: RPCS3 (Twitter)

About the author: Raven Weber

Musicaholic. Unapologetic alcohol maven. Social media expert. Award-winning coffee evangelist. Typical thinker.

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